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Exodus H

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Exodus H

Silversoft · Published by Silversoft · Official site ↗

Negative — 18% positive (11 reviews)

Last updated 27 Sept 2026

Take command of your own colonial ship. Ensure the survival of your inhabitants and try to find a new habitable planet. This is the goal of the the Exodus H Space Commanders.

Early AccessDJCTQ 16

£15.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £15.89 · Highest: £15.8911 Oct 2026

Indie, Simulation, Early Access · 2021 · More £15 - £30 games

Command your colonial ship and keep your settlers alive by finding a new home among the stars. In Silversoft’s Exodus H, experience early access to a thrilling simulation adventure that blends survival with exploration.

About this game

Early Access Roadmap

Enroll to G.G.A. !

Become Space Commander for the Exodus H mission and save human species !

To reach this amazing goal, you will need to...

Build your colonial spaceship


G.G.A. give carte blanche to you to design the best colonial spaceship in order to accomodate citizens who decided to join you. Opt for a cantina and dormitory or only private quarters for a better comfort… This is your decision !

Define rules aboard your spaceship


You have the responsibility of making citizens survive on your spaceship, and to do so, you will have to choose how they will be ruled. Democracy ? Monarchy ? Or even… a Dictatorship ?!

Travel there where nobody has gone


You are part of rare humans who will have opportunity to explore other worlds in order to find a new home. Who knows what you’ll discover ? Prepare to all situations !

Meet the needs of residents


Dialogue with the inhabitants will be essential to ensure their needs but also for you to maintain your popularity with them.

Find basic resources


The technology on board your ship will have to be the best to put the odds on your side to analyze the resources available in other worlds. Without this, it will be impossible for you to find water or oxygen.


The Story of G.G.A.


At the dawn of the 24th century, our ancestors were unfortunately slow to realize that our planet Earth was already exhausted by millennia of evolution of our civilizations. Big tech companies have been the rulers of our world for far too long.

This is why, after the tragic events of the Prime Life movements of June 2313, several major political actors from different countries of the world, met secretly in order to found a real government which is no longer run in big tech companies shadows.

This is how was born the Global Governmental Assembly (G.G.A.)

Its primary goal was to gather as much human and financial resources as possible to organize the Assemblies of the Future. These assemblies allowed to carry out a large number of actions in an attempt to reverse the ecological and societal situation of our planet. But all of them failed.

But that allowed one thing; To unite a large part of us in a common goal. Save our species for future generations.


The Mission : Exodus H


After our many unsuccessful attempts, there followed a long silence of our demonstrations. But it was not a waiver, but rather the construction of something new.

We have decided to use the last precious resources of our planet for a final action. Leave those who want to continue the destruction of our planet behind us and find us a new home.

For this, Commanders, selected by our teams, will have to develop colonial spaceships that will accommodate as many citizens as possible.

These spaceships must allow these inhabitants to live as well as possible until they find a new place to live.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5 7th gen / AMD Ryzen 5 2000 series
  • Memory: 8 GB RAM
  • Graphics: AMD RX560 / NVIDIA GTX 1050
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Core i7 9th gen / AMD Ryzen 7 3000 series
  • Memory: 16 GB RAM
  • Graphics: AMD RX VEGA 56 / NVIDIA GTX 1080
  • Storage: 10 GB available space

Supported Languages

English, French

Latest news

  • AnnouncementsOfficial

    Next updates

    Hello everyone, I am the developer of the game Exodus H and I give you news of the game development after this long period without information. First of all I wanted to clarify that the development of Exodus H is still in progress and, after several major reflections on the roadmap, there will be several modifications. Indeed, this game, which I develop alone, requires a lot of time and I want it to meet expectations as best as possible. The updates that were frequent at the beginning of the early access release, are and will remain less frequent due to the time I devote to the development of the big features to come. Because the new features to come will greatly enrich the gameplay. But this time is getting longer as the new features are added into the game. And that is why, among the changes to the roadmap, two features will be removed from the roadmap. The first is the management of schools and children, because it creates constraints in the game design that make the gameplay too heavy and complex with the other features of the game. But I do not exclude the possibility that residents obtain a descendant (this descendant will simply not be visible in the spaceship but only indicated in the resident sheet of his parent). Also, the possibility of customizing your commander will not be present in the final version either, this time for reasons of development time. The other features are still planned, the roadmap present in the game description has therefore been updated. Regarding the next update 1.4, it will notably bring the management of oxygen in the compartments, and the damage of the spaceship with random events that will damage the spaceship. Thanks to those who continue to contribute to the game by regularly sending bugs and suggestions, it is very appreciated and I continue to work on your comments. And as usual: We are counting on you Space Commanders. Good luck!
    Read full article on Community Announcements (Silversoft)
  • Patch NotesOfficial

    [Deployed] Regular update - Alpha 1.3-earlyaccess

    Space Commanders, A new update has been deployed. This update brings some new features regarding the user experience: Build mode interface In this version, the visual interface of the construction mode has benefited from several additions: - New element highlighting - New information window of constructible objects with "move" and "destroy" actions - New compartment cell information window with "expand compartment" and "remove compartment cell" actions - New construction grid information in order to know the necessary size of a compartment (green grid) and the necessary outer space (white grid) to place certain elements. - Addition of an explanatory text, of the "tooltip" type, on the reasons for the impossibility of placing an element. {STEAM_CLAN_IMAGE}/40655647/a34bf765b1f821101f766b2015f332745168cfb5.png {STEAM_CLAN_IMAGE}/40655647/f817d118244e1bfc8532838f9399d91cd1259d50.png {STEAM_CLAN_IMAGE}/40655647/f5365ddd0d1a5ee15c2118deae5ab3e16e2d753b.png New tutorial In order to understand these new features, the tutorial has been reviewed and completed. Management of resource extractor missions You can now define the duration of a mission on a planet but also cancel it at any time by immediately recalling the residents left on a planet. {STEAM_CLAN_IMAGE}/40655647/95d7b89a950b14021fec541ada3f1a18d8d625b7.png {STEAM_CLAN_IMAGE}/40655647/b83622253a8ef1aee7089d8f420d83ed856dc480.png Bug fixes A few bugs have been fixed: - Fixed the calculation of the oxygen stock which did not take into account the production - Fixed drone AI getting stuck - Fixed non-buildable areas of the grid (red grid) not being reloaded after loading a game - Fixed items consuming resources when not yet built - Fixed a bug that saved cells being drawn during an autosave - Fixed the display of planet previews in the "Galaxy" tab of the navigation interface - Fixed some texts that were only displayed in French - Fixed docking bay resource extractor selector not showing default selection - Fixed UI sca...
    Read full article on Community Announcements (Silversoft)
  • Patch NotesOfficial

    [Deployed] Regular update - Alpha 1.2-earlyaccess

    Space Commanders, A new update has been deployed. This update brings a lot of new features and reworked game code. In this context, all your previous saves are no longer compatible with this version: Construction drones {STEAM_CLAN_IMAGE}/40655647/abde6cf45f29c9ad98f879508b9437289841cb37.gif In this version, construction mode is updated with the addition of construction drones. Now, when you place compartment cells or buildable items, they will no longer appear instantly as was the case previously. You will now have to wait for the construction drones to manufacture your elements. New mouse interactions Mouse selection of objects and residents has been rewritten to be more understandable and intuitive for players. {STEAM_CLAN_IMAGE}/40655647/b04b078b2603a91a05027a12a2a9debdf90ca0f1.gif Other additions - Added tooltip text on mouse hover on some items showing values - Added new music tracks - Added new sound effects for UI and build mode Changes - Some mission objectives have been adjusted - The profession required for the astral scanner has been changed to "Engineer" with the associated skill - HUD appearance has been improved - The appearance of the Earth has been improved - The time is no longer displayed in the HUD - Fast mode speed has been reduced to avoid bugs in AI pathfinding - Graphics quality settings have been adjusted Performance improvement The game is currently in an important phase of optimizing the code of the essential features of the game. And this, in order to improve the integration of future features. In this version, the game startup has been reworked and the UI state machine rewritten. Also, the game code relating to items that can be used by resident AIs has been reworked to reduce CPU usage. Bug fixes Also, the focus is on fixing the bugs you reported. As you may have noticed, there hasn't been a fix patch since the last regular update. Indeed, the game was already in its phase of optimization and rewriting of certain game codes. And to avoi...
    Read full article on Community Announcements (Silversoft)
  • Patch NotesOfficial

    [Planned] Regular update - Alpha 1.2-earlyaccess

    Space Commanders, A new update is currently being validated and its release is planned for very soon. This update brings a lot of new features and reworked game code. In this context, all your previous saves will no longer be compatible with this version: Construction drones {STEAM_CLAN_IMAGE}/40655647/abde6cf45f29c9ad98f879508b9437289841cb37.gif In this version, construction mode is updated with the addition of construction drones. Now, when you place compartment cells or buildable items, they will no longer appear instantly as was the case previously. You will now have to wait for the construction drones to manufacture your elements. New mouse interactions Mouse selection of objects and residents has been rewritten to be more understandable and intuitive for players. {STEAM_CLAN_IMAGE}/40655647/b04b078b2603a91a05027a12a2a9debdf90ca0f1.gif Other additions - Added new music tracks - Added new sound effects for UI and build mode Performance improvement The game is currently in an important phase of optimizing the code of the essential features of the game. And this, in order to improve the integration of future features. In this version, the game startup has been reworked and the UI state machine rewritten. Also, the game code relating to items that can be used by resident AIs has been reworked to reduce CPU usage. Bug fixes Also, the focus is on fixing the bugs you reported. As you may have noticed, there hasn't been a fix patch since the last regular update. Indeed, the game was already in its phase of optimization and rewriting of certain game codes. And to avoid programming patches that would have been obsolete with the update to version 1.2-earlyaccess, bug fixes have therefore been carried out on this regular version. - Fixed the position of the "sleeping" animation in the bunk beds - Fixed NPC animation state change that switches from "Officer" profession to another profession - Fixed audio settings not always being saved - Fixed some clothing textures - Corre...
    Read full article on Community Announcements (Silversoft)
  • Community & EventsOfficial

    Exodus H will participate in the Steam Survival Fest

    Space Commanders, Exodus H will participate in the Steam Survival Fest from August 1st to 8th. On this occasion, the game will be discounted at an exceptional price! Add the game to your wishlist to be notified during this sales period.
    Read full article on Community Announcements (Silversoft)

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