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Machina Blade

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Machina Blade screenshot 1
Machina Blade Gameplay Trailer 01 trailerWatch trailer on Steam ↗

Machina Blade

Guilda Entertainment · Published by Guilda Entertainment · Official site ↗

Mostly Positive — 73% positive (56 reviews) · 32 achievements

Last updated 27 Sept 2026

In Machina Blade what matters the most is your skill. Choose a character and fight your way through hordes of Machinas in this short game with up to four players on local co-op.

DJCTQ lCo-opFull Controller Support

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.2910 Oct 2026

Action, Adventure, Indie · 2022 · More £5 - £15 games

Embark on an intense adventure as you choose a character and battle through waves of Machinas with up to three friends in this skill-based action game from Guilda Entertainment.

About this game


In Machina Blade what matters the most is your skill. Inspired by games such as Dead Cells, Risk of Rain and Devil May Cry, choose a character and fight your way through hordes of Machinas in this short game with up to four players on local co-op.


A secret lies in the heart of this island. You seek answers, but in your way lies hordes of deadly Machinas that won't hesitate to fight you. Find chests containing powerful treasures that will help you along the way. Keep going until you fall and die... and eventually rise to try again.

MAIN FEATURES

  • Responsive and fun combat system that will test your skills and reflexes
  • Three characters with different playstyles
  • Over 50 items that will change how you approach new challenges
  • 4 challenging boss fights

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: intel core i3 gen 7th 64bit
  • Memory: 4 GB RAM
  • Graphics: Onboard Graphics Card
  • Storage: 4 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    1.03 Update

    Achievements are finally here! There's a total of 32 achievements for you to get. Some are retroactive so you wont lose your progress completely if you already played the game a bunch. Have fun getting them all!
    Read full article on Community Announcements (MachinaDev)
  • Patch NotesOfficial

    1.02 Update

    Player Changes: New damage formula: ((Character Base Damage * Skill Damage Multiplier) * Item Bonuses) + Flat Damage) * Crit Damage if Crit Hit; Base Max Health reduced from 300 to 250; Item Adjustments: Crushing Sword: stat boost decreased from 100% Damage to 20%; Emergency Pistol: hidden bonus damage to stunned enemies removed; Justice Rapier: stat boost decreased from 50% Crit Damage to 10%; Killing Edge: stat boost decreased from 100% Crit Damage to 10%; Musashi Scarf: stat boost decreased from 50% Crit Damage to 10%; Time Bound Dagger: removed Crit Damage stat boost; Evilborn Gauntlet: bonus damage to enemies preparing to attack reduced from +300% to +80%; B.I.A.: had a wrong description, gives 20% CDR not 10 flat damage; Butterfly Sword: was giving 15% damage boost not 5%, reduced to 10% and fixed description; Phantom Jewel: had a wrong description, gives 5% CDR not 10% HP; All Life Steal will now only apply once per attack instead of for each enemy hit; Moonlight Curse: reduced Life Steal from 5% to 1%; Enemy Changes: Warlock: increased armor by 140% and HP by 42%; Hawk: Decreased claw melee attack damage from 45 to 35; Basic Enemies break duration reduced to 0.5 seconds; Bosses break duration reduced to 1 second; Basic Enemies rest time between attacks reduced drastically; Drastically Increased enemy quantity; Bugfixes: Fixed broken game state when all players die at the same time while holding one revive item (Decapitated Head); Quality of Life: Now as long as you keep holding the Jump and Down buttons, you'll keep passing through One Way Platforms, instead of having to press Down and Jump every time; Camera now avoids hiding players behind health bars in multiplayer; Added Breakable Crystals to each side of the smaller rooms with Teleporters to make it easier to maintain combos when passing through; Drastically reduced amount of points needed to reach unlock goals across the board, retroactive; Please give feedback especially in terms of balance and camera...
    Read full article on Community Announcements (MachinaDev)
  • Patch NotesOfficial

    1.011 Hotfix

    Small patch with more bugfixes, including: Infinite loading when canceling items picked in Starter Items menu. Visual bug in Stage 1 where sometimes outdoor Chest rooms were being used instead of indoor chest rooms when building the stage. Players not being able to navigate through items when they try to interact/click the items in the inventory. Some under the hood errors.
    Read full article on Community Announcements (MachinaDev)
  • Patch NotesOfficial

    1.01 Update

    Thank you so much for your support so far! This update addresses some bugs and feedback we received in the last few days. Bugfixes: Tristan unable to move in certain situations after using the Charged Punch Skill. Gamepad key bindings not showing in the UI. Revive Progress Panel not hiding when a player dies while trying to revive a dead ally. Various adjustments to the UI. Balancing: Bosses will have the effects of Slow Debuffs reduced by 65%. And when they're in the Broken State they'll be completely immune to Slow. Umbral Aspect area slow will still have full effect on bosses, but the duration has been reduced from 3 to 2 seconds. Others: Steam Cloud Save support. Increased Revive interact zone to make it easier to revive allies. Included menu names in the Pause for clearer navigation. Added another way to reach the settings menu, with a button at the bottom of the Inventory Menu next to Resume. Now multiple players can revive the same dead ally and that will increase the Revive Speed. As for future updates, I plan on continuing to fix bugs that show up, if you find any please let me know in the discussions, with as much information as possible on how the bug happened. I'll also be working on adding Achievements and further adjust the balance of the game. Again thank you so much for your support! -Gio
    Read full article on Community Announcements (MachinaDev)
  • AnnouncementsOfficial

    Machina Blade Launches!

    You can play Machina Blade NOW! It is out! {STEAM_CLAN_IMAGE}/40509340/3828f67254db97b6903bfe4ceb82c8ab4832a8c6.jpg Thank you all from the bottom of our hearts for all the support during the development, and let us know your opinion on the game!
    Read full article on Community Announcements (AlyssonDaPaz)

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