
Screenshots

Watch trailer on Steam ↗ARRIVAL: ZERO EARTH
jounitus · Published by jounitus · Official site ↗
Mostly Positive — 78% positive (177 reviews) · 54 achievements
Last updated 27 Sept 2026
Fight giant War of the Worlds -style aliens invading Finland during a Winter in the 90's. Build an army of local townspeople in this chaotic semi-autobattler roguelike. Navigate through different biomes to obliterate the aliens from cosmic dimensions.
£4.99
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Price history
Action, Indie, RPG · 2024 · More under £5 games
Build and lead a unique army of local heroes in Arrival: Zero Earth, an action-packed RPG where you fight giant aliens across diverse winter landscapes. Navigate treacherous biomes to turn the tide of battle in this chaotic, semi-autobattler experience set in 2024's Finland.
About this game

Aliens have invaded the earth and you have to assemble an army of local townspeople to fight them!
Fight giant alien machinery, navigate through different biomes and alternate history timelines to discover and obliterate the true prime evil.
- Set in Finland during the Winter in the '90s
- Roguelike semi-autobattler gameplay
- Control one large army through different procedurally generated levels
- Collect items to gain new abilities
- Different Unit types to build your army from
- Units choose who they attack automatically, but you control where they move
In the game you unlock new units and items between runs, but there are no permanent stat upgrades between runs.
The game has:
- 7 Unique Biomes
- 18 Different Unit Types
- 27 Different Item Types
- 5 Enemy Types
- 1 Boss Fight
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Dual Core Processor
- Memory: 2 GB RAM
- Graphics: Integrated Graphics Card
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
New jounitus game: Finger Party available!
Hello!A new game by me has just been released on steam and is available to buy: Finger Party!On a surface level, Finger Party might look a bit different than ARRIVAL: ZERO EARTH, but I think if you give it a try, it is very much a jounitus -style game.Please check the steam page and try it if you find it interesting!There is also now a bundle that I think will give you a slightly better discount on Finger Party if you already own ARRIVAL: ZERO EARTHThanks!- jounitusRead full article on Community Announcements (jounitus)AnnouncementsOfficial
Demo for upcoming game: Finger Party released!
Hello!So nice to see you!Just wanted to let you know, that a demo for my new upcoming game Finger Party was just released!Download the demo here: Finger PartyPlease go check it out and give feedback, much appreciate it! - jounitusRead full article on Community Announcements (jounitus)AnnouncementsOfficial
New Game Announced: Finger Party!
Hello all, long time no see! After working for Arrival: Zero Earth for three years I was happy to start working on new game prototypes. Today I'm happy to announce a new game: FINGER PARTY! If you found Arrival: Zero Earth interesting, I think Finger Party will also float your boat! I hope I've been able to use some of the lessons learned from working with Arrival: Zero Earth to make this new game. Thanks again everyone for your support with Arrival: Zero Earth, it was quite an experience to work with it from start to finish. I've written a bit more on the official announcement on the Finger Party Steam page, please check it out! Thanks! - jounitus https://store.steampowered.com/app/3430630/Finger_Party/Read full article on Community Announcements (jounitus)AnnouncementsOfficial
ARRIVAL: ZERO EARTH v1.0 Early Access Exit & Retrospective
Retrospective on the Game Hello all! ARRIVAL: ZERO EARTH has finally exited Early Access and graduated to the 1.0! About three years ago I started working on something that would eventually evolve into the game it's today. About two years ago I released the first playtests and demos to the public. About a year ago the game started the Early Access journey. When the early demos/prototypes were released two years ago, seeing your favorite youtubers playing the game was a very surreal feeling. This together with the feedback from the players encouraged me to work more on the game. After the first demos and playtests I decided to spend a year before even launching it in an early access. In hindsight I could have probably launched the early access earlier after the initial exposure, but I wanted to add more of the ideas I had for the game and polish the game before launching the early access. The great thing when launching the early access is that you got a lot of feedback in a short amount of time time and you were able to see some features or fixes requested more over the others. Things added and changed during Early Access During the early access I tried to make it so that most of the updates released would be based on the feedback received from the players when the early access was released. Some of the Features added during the Early Access, most based on the player feedback: BIOMES (Originally there was only the snow biome when Early Access Started) Multiple fixes to hopefully improve the unit visibility in the middle of the action and explosions Made the game slightly more challenging Movement Tweaks (now "lag" less behind other units and removed the "stand still to attack") Custom sprites for all the units Achievements Leaderboards Keyboard Keybindings Graphical Improvements (especially the icons/ui) Stats Screen that shows the damage done by units and various other stats More Enemies More Units More Items Localization to 11 new languages Thoughts about feedback ...Read full article on Community Announcements (jounitus)AnnouncementsOfficial
1.0.0 - Early Access Exit and Small Localization Fixes
Hello! As stated previously, this release to exit the Early Access is mostly a version number change. My hope is that Steam Algorithm Gods are on my side on this day and the stars are correctly aligned. I also hope that my marketing efforts have had some effect. Thanks to everyone who has streamed or made a video of the game previously or will make one in the future, it means a lot! Changed in 1.0: Changed the version number to 1.0 Small localization fixes I will post a small retrospective of the game after this for you to read, after I have pressed the button to exit Early Access, stay tuned! Edit: Here's the link the the retrospective: https://steamcommunity.com/games/1613580/announcements/detail/7252550832869453066 - jounitusRead full article on Community Announcements (jounitus)






