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Combat Casino

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Combat Casino screenshot 1
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Combat Casino

Skylor Beck · Published by Ghost Script Games · Official site ↗

Mixed — 67% positive (18 reviews) · 9 achievements

Last updated 27 Sept 2026

Do you have what it takes to survive the Combat Casino?

Free to PlayDJCTQ 10

Free

View on Steam

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Action, Indie, RPG, Strategy, Casual · 2021 · More free games

Dive into the unpredictable world of Combat Casino, where strategy and quick reflexes are key. Navigate through intense action-packed scenarios while making tough decisions that shape your survival in this unique indie experience from Skylor Beck.

About this game

Step on to Casino Planet where everything is determined by Lady Luck! Spin the slots to determine your moves and show everyone who's the boss in this turn based roguelike RPG. Boost your Ego to unlock new classes and zones to explore!

Are you bored waiting for your queue to pop? Come on over to the Combat Casino where a run is 15-30 minutes with the oddball runs lasting a few hours. Don't worry though, there are no time limits so you can minimize and do something else if you need to. (or if you need to pay attention to the zoom call) I wanted to make something that I would want to play while waiting for some of my daily work-from-home downtime.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows
  • Processor: At least one core with at least 2ghz processing speed.
  • Memory: 1 GB RAM
  • Graphics: on-board or higher
  • Storage: 300 MB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Free To Play And Remake

    Hello everyone, Skylor here. If you haven't seen, I'm remaking this game completely And with that, I will be making the steam version completely free in preparation for a free beta update with all the new stuff. Thank you for being early adopters of this terrible failure of a game, and I hope to make it worth money again in the future!
    Read full article on Community Announcements (SkylorBeck)
  • AnnouncementsOfficial

    Release time!

    First of all I want to say thank you to everyone who has supported Combat Casino. Without the small band of people helping me, I wouldn't have been able to get this far. Alright, it's time to wrap this project. I've learned a lot from this game. A lot of mistakes were made over the last nine months but I'm coming out of this whole thing a hell of a lot better than I went in. I really don't have much else to say. Thank you all! -Skylor Beck
    Read full article on Community Announcements (SkylorBeck)
  • Patch NotesOfficial

    Update 78

    - rebuilt every zone, area, and monster from the ground up - fights no longer have randomly generated monsters - added mini-mimics that can show up randomly - new elite type: chilling - more AI improvements - monsters can now attack other monsters outside of their faction. - enemies should no longer heal you - most enemies block less - enemies display their weapon type under their name - NG+ modifiers now show on the map screen - NG+3+ now generates additional run modifiers - redesigned new run settings screen - redesigned finale screen - doubled Ego gained from clearing areas - VIPerk Ego boost increased to 10%/lv - VIPerk Cash boost increased to 10%/lv - fixed poison wide attacks being as strong as single target - freeze threshold goes up by 4 every time you get frozen - player can be frozen - slots are now gained after every fight - cost of slots and totems is random between two points - added fog to fights - new shield bash animation - map can be scrolled with W,S, UP and DOWN - codex can be scrolled with W,S, Up or Down holding shift increases the speed 5x - fixed clover not healing really for anything - hypoheart heals 1%/turn of your health now - fixed altars overhealing, again - added code screen for promos - fixed ego booster not working, sorry! use code 'bigsorry' for 50k Ego
    Read full article on Community Announcements (SkylorBeck)
  • Patch NotesOfficial

    Update 73

    Hello! We are getting close to final release with this update. The entire combat system has been completely rewritten. Please provide feedback on combat as it is now, because I can only test so much. - reworked the entire ability system to normalize difficulty - totems you can't use no longer drop - firebug is now a totem, Chilli Pepper - retainer is now a totem, Turtle Shell - brutal is now a totem, Monster Claw - hexmaster is now a totem, Crow Feather - 14 new perks - 5 new magic attack sounds - pauldron doubled to 200 shield - all shield sources gain buffs from relics - increased chance of totems from chests - fixed relic damage bonus - remade this screen again - fixed poison calculations, again - rerolling now removes zapped status - fixed skip turn button not lighting up after rerolling - freeze threshold upped to 12 - freeze now decays 1/turn - frozen has it's own status and icon - getting a drink now costs 10% cash - swearing now happens when someone is hit by a crit - fixed boss monster reels not being as large as they should - added window scaling to pc versions check the settings menu - fancy new mouse for pc version - added basic pc controls to fights based on Oxytropis' suggestion Q,W,E to select an ability. 1,2,3,4 to select a target. S targets self. Tab toggles respin. Space skips turn. --hotfix 71-- - fixed crash on startup --hotfix 72-- - fixed crash on runner screen - fixed crash on viperk screen --hotfix 73-- - reduced respins to 1 per fight. 3 per fight was far too powerful and encouraged glass cannons"
    Read full article on Community Announcements (SkylorBeck)
  • Patch NotesOfficial

    Update 67

    - hotel button notification changes - poison jackpot gives you a respin - fixed typo on shard storm - fixed medium rewards being too small in chests - removed bleed from scatter shot - poison spray reduced to 10% poison - fixed runners glitchy visuals - burn base damage upped to 50 combust will remain 25x stack - stun resistance now builds up charge - increased stoke damage - increased hexing shield xCurse gain - improved enemy fighting logic
    Read full article on Community Announcements (SkylorBeck)

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