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Caravanners

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Caravanners  screenshot 1
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Caravanners

Akif Akdemir · Published by PLEXUS GAME

Mostly Negative — 39% positive (820 reviews) · 13 achievements

Last updated 27 Sept 2026

Design your dream caravan in detail, roam freely with your mobile home, set up your camp with friends, and enjoy music by the campfire in a vast open world! - EARLY ACCESS - ALPHA

Early AccessDJCTQ l1 DLC available ↗Co-op
-30%

£10.49

£14.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£10.49£14.99

Price history

3 Sept 2026Lowest: £10.49 · Highest: £10.499 Oct 2026

Action, Adventure, Indie, Simulation, Free To Play, Early Access, Casual · 2025 · More £5 - £15 games

Explore Caravanners, where you design and pilot your own mobile home through an expansive wilderness. Collaborate with friends as you set up camps by the campfire, all while enjoying indie gameplay and early access features.

About this game

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About the Game



discord. gg  /26RXt8EctG

EARLY ACCESS - ALPHA

Caravanners is a chill exploration and life adventure centered around caravans and camping, set in a massive open world. Start from scratch with a small truck, buy an empty caravan, and design your dream camper. Explore nature by day, enjoy music by the campfire with friends at night. 🎵🔥

KEY FEATURES:

🔓 Massive open world

🏕️ Diverse regions and biomes

🌄 Dynamic weather system – Rain, fog, sun, snow

👥 Play solo or co-op with 1–4 players

🎯 Do various jobs and earn money

⚙️ Detailed caravan interior and exterior customization – Create your own style

🌔 Day-night cycle – Different vibes for day and night

🏕️ Caravan camping life – The world is your home

🚌 Travel in convoy with your friends using multiple caravans

🎯 A sustainable adventure awaits in a huge world without boredom

EXPLORE A MASSIVE OPEN WORLD

A big world ready to explore with swimmable lakes and seas, forests, islands, villages, towns, mountains, hidden places, and diverse regions!

YOUR CARAVAN IS YOUR HOME

🍲 Store your food in the fridge

🍳 Cook meals and feed yourself

🛋️ Sit on the couch, enjoy the view, play music

🪟 Open or close the curtains – set your mood

💡 Turn the lights on or off

🚽 Use the toilet in your caravan

⛺️ Set up your campsite with awnings around your caravan

DESIGN AND BUILD YOUR OWN CAMPSITE

Build the campsite of your dreams from scratch, alone or with friends!

Create your ideal camping spot with fully modular parts

🌄 Whether by a lake or deep in the woods anywhere can be your campsite!

🪑 Set up your table and chairs,

🔥 Light your campfire,

🎶 Play your music,

🥩 Grill your meat,

🧘 Chill with your friends!

True freedom awaits at your custom designed campsite.

How you live and what you do is entirely up to you! 🌲💫

RESOURCE MANAGEMENT

Hunger, thirst, sleep, toilet, fuel, food, money, reputation points – manage both personal and general resources.

CUSTOMIZATION – DESIGN YOUR DREAM CARAVAN

EXTERIOR CUSTOMIZATION – TUNING

Paint choices for body, wheels, and bumpers

Vehicle skins

Change bumpers, 

Change wheels,

Choose your accessories,

Create your own style

And more!

FURNITURE CUSTOMIZATION – DESIGN YOUR LIVING SPACE

You can also customize the interior walls, floor, and ceiling of your caravan.

Choose from wood, solid colors, or fabrics

Seat selection

Cabin selection

Decor selection

Curtain and fabric selection

Fridge, grill, sink, toilet... 

✅DON’T FORGET TO ADD TO YOUR WISHLIST!✅

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 64 Bit
  • Processor: i5-i7
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060
  • DirectX: Version 12
  • Storage: 18 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 64 Bit
  • Processor: i5-i7
  • Memory: 16 GB RAM
  • Graphics: Nvdia 2080 - 3060
  • DirectX: Version 12
  • Storage: 18 GB available space

Supported Languages

English, Turkish, French, Italian, German, Simplified Chinese, Russian, Japanese, Korean, Spanish - Latin America, Polish, Ukrainian, Portuguese - Portugal, Czech, Danish, Norwegian, Greek, Swedish, Portuguese - Brazil, Dutch, Hungarian

Latest news

  • AnnouncementsOfficial

    OVERHAUL DEVLOG#3

    Hello everyone, I hope you’re all doing well. The Caravanners Overhaul update is progressing at an intense pace. I want this game to become the best among caravan games, and that’s why it takes time.It took around 1.5 years to prepare Caravanners for Early Access. As you know, instead of making small updates, I decided to completely rebuild the map due to engine related issues. Along with the map, many other aspects of the game are being reworked. As you can imagine, it’s not possible to rebuild a game that took 1.5 years in just 2–3 months. This project is very important to me, and I want it to be as good as possible. That’s why it takes time. I’m currently working at a very intense pace, focusing on details, and the process is going very well. Why aren’t there updates for the current version of the game? I had already made many updates to the current version based on your feedback. Right now, I’m building a completely new, more detailed, and more immersive map from scratch. Since the map is entirely different, the old mission locations and money-making systems no longer fit the new structure. Therefore, these systems also need to be redesigned according to the new map. In short, along with the new map, many core systems must be updated to match it. That’s why the map will be completed first, and then the mission and economy systems will be adjusted accordingly. After that, a large, all in one overhaul update will be released. What is the current status?The map has been completely redesigned from scratch.It is slightly smaller than before, but much denser and more detailed.The city has been rebuilt from scratch and is larger than the previous one.Forests and biomes are now much more detailed and higher quality.Highways and road types have been diversified and improved.Environmental models have been remade with more detail.Optimization improvements have been made.Trees will now be visible from kilometers away.NVIDIA DLSS and AMD FSR support have been added.The playe...
    Read full article on Community Announcements (Akif Akdemir)
  • AnnouncementsOfficial

    OVERHAUL DEVLOG #2

    {STEAM_CLAN_IMAGE}/41597188/c7065098791ae5e611bd1416c13220fcaf577141.jpg Caravanners Overhaul development is ongoing. As you know, the game is being rebuilt from the ground up, and in the previous announcement I showcased the revamped city and improved graphical details. https://store.steampowered.com/news/app/1609370/view/604181090672836726?l=english Currently, the Caravanners map is being reconstructed at a much higher level of quality. I’ve started creating new biomes, natural environments, and visually appealing landscapes. Designing organic, non artificial looking environments takes time, but it is absolutely worth it. My goal is to build a layered world where you can experience beautiful views everywhere you go. Caravanners is being renewed at a significantly higher quality compared to the Early Access version. Along with the map, many aspects such as mechanics, UI, and core systems are being redesigned and expanded with new features. All images are realtime in game screenshots, with no post processing or edits applied. {STEAM_CLAN_IMAGE}/41597188/5c22607d268bb991a84234eeee2635b3e15bf345.jpg {STEAM_CLAN_IMAGE}/41597188/2684c99a616f9dcf0600156868572ab3b09ae7b2.jpg {STEAM_CLAN_IMAGE}/41597188/bfba3272b94f1dad09a25e8fb5ea1a9bb695911a.jpg {STEAM_CLAN_IMAGE}/41597188/a25752a36ad70460c342011c2eb75f42702a7480.jpg {STEAM_CLAN_IMAGE}/41597188/3d753e88dc323f1ff329d32e02841d32d86cd51c.jpg {STEAM_CLAN_IMAGE}/41597188/da3d10a1865c4cb10444d299a85bc32b78b2b480.jpg {STEAM_CLAN_IMAGE}/41597188/bcd1f0af58a9397e3a7f15f5bdd66d45a985973a.jpg {STEAM_CLAN_IMAGE}/41597188/29cfadc77d61c12cc51c75047a86311564d6d80b.jpg {STEAM_CLAN_IMAGE}/41597188/5b67cc9f59f18659ff7a8d94079cc31a09e8b234.jpg --------------------------------------------------------------------------------------------------- City visuals shared in the previous announcement. {STEAM_CLAN_IMAGE}/41597188/8ec4ead97f204d8d4c9a831f38f449353b3f6172.jpg {STEAM_CLAN_IMAGE}/41597188/84c07801656843afb9585aa9e8175803548e70a6.jpg {STEA...
    Read full article on Community Announcements (Akif Akdemir)
  • AnnouncementsOfficial

    OVERHAUL DEVLOG #1

    HELLO I am Akif Akdemir, the solo developer of Caravanners.I developed the Early Access version of Caravanners over the course of 1.5 years. The game was released in Early Access on October 31, 2025, and it has now been in Early Access for 3.5 months.Taking your feedback into account, I published 8 updates within the first 1.5 months after release.After 1.5 years of intense solo development, working day and night, followed by a very busy first 1.5 months of post-release updates, I reached a point where I needed physical and mental rest. Throughout December, I focused solely on resting and reflecting.Month 1 – November: Released multiple updates. Month 2 – December: Took time to rest. Month 3 – January: Returned to development with full intensity. What am I working on right now?I am currently rebuilding Caravanners from the ground up. MAP REWORKI am recreating the entire map from scratch. The new map will be more modern, better optimized, higher quality, more detailed, and built with longterm sustainability in mind. The improved optimization of the new map also enhances the multiplayer experience.Why not just improve the existing map? Why build a new one?Yes, adding improvements to the existing map would have been easier in the short term. However, due to optimization issues caused by the game engine, rebuilding the map became the only viable long-term solution even though it represents a major loss of time and financial cost for me. The current map was built using Unreal Engine’s World Partition system in order to optimize a large open world. World Partition improves performance by streaming distant objects in and out based on region. However, about two months before Early Access release, serious optimization issues began to appear. I was forced to apply temporary fixes just to keep things playable, but those solutions were not sustainable. At one point, even adding a few trees to the map would cause a 5–10 FPS drop. Due to issues within the World Partition system, ...
    Read full article on Community Announcements (Akif Akdemir)
  • Patch NotesOfficial

    Mini Update

    Before: After the last update, the trash in Atatürk Park was not visible.Fixed: The trash in Atatürk Park has been fixed, and trash containers have been added. Small Shader improvements Next updates will coming.
    Read full article on Community Announcements (Akif Akdemir)
  • Patch NotesOfficial

    UPDATE 8

    This update serves as a foundation for the upcoming major update. Up until now, I have collected a large amount of feedback from you and made multiple improvements based on it. At the moment, I am continuing to work on a major update built directly around your feedback.With the major update, the optimization, save system, mission system, and multiplayer systems will be completely reworked. You will experience a renewed and significantly more stable version of Caravanners.Preparations based on the most important player feedback:Language support issues: FixedMultiple save system request: In progressSave delete problem: Completely reworkedOptimizationOn the current map, due to engine-related cache issues, the game relies more heavily on the CPU instead of fully utilizing the GPU. As a result, some systems experience low FPS. To solve this properly, the map is being completely rebuilt.MapA brand-new, more stable map is being created from scratch. It will feature a more detailed design and significantly better optimization. This change will also fundamentally improve performance for both multiplayer and single-player gameplay.GameplayPlayers have stated that in-game guidance is not sufficient. I understand now that instead of total freedom, players want clearer direction but not mandatory guidance. It should be optional and player driven. This is something I care deeply about, so I am preparing major gameplay improvements.New systems will include clearer progression indicators, stats, and menus that help players understand their current situation and next steps. The goal is to completely remove the feeling of “What should I do now?” and replace it with a system where players always understand their progress and objectives.Alongside these changes, new ways to earn money and additional features are also coming.In shortCaravanners is moving toward a much better version during Early Access, shaped directly by your feedback. I will continue updating the game, and updates will...
    Read full article on Community Announcements (Akif Akdemir)

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