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Watch trailer on Steam ↗A-Spec First Assault
Digitum Software · Published by Digitum Software · Official site ↗
9 user reviews — 56% positive (9 reviews) · 7 achievements
Last updated 27 Sept 2026
Fly corvette-class warships. Engage in combat operations against fighters, frigates, cruisers, and more dangerous foes. Choose the ships, weapons, and improvement modules, your group will deploy with. Use tactical command decisions to overcome dangerous encounters with unrelenting enemies.
£8.20
£10.25Lowest price we've ever recorded
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Price history
Action, Indie, Simulation · 2026 · More £5 - £15 games
A-Spec First Assault challenges you to command warships through strategic combat operations. With choices in ship selection and weapon modules, engage in thrilling dogfights against a variety of enemies, all while mastering the art of tactical decision-making under pressure.
About this game
A-Spec First Assault
Command Corvette‑class warships in the immersive space combat sim A‑Spec First Assault. Customize armaments, lead tactical fleet assaults, and master true Newtonian physics to defend the Akkadian Empire from the Sumer Dynasty’s ruthless advance.
Campaign
The void of space echoes with the fire of desperate battles as the Akkadian Empire makes its last stand against the relentless Sumer Dynasty. As a newly commissioned commander in the Akkadian Empire, you begin with a light Corvette and undertake missions that shape the campaign’s story—sabotaging enemy supply lines or defending fragile colonies. Between these critical operations, explore uncharted star systems through side missions where unknown perils—and Prestige points—await. Earn upgrades, carve your legend, and change the course of this epic struggle between the Akkadian Empire and the Sumer Dynasty.
Experience Newtons Laws in Space
A-Spec First Assault isn’t your typical arcade space sim. Point your ship in a new direction, and you’ll find yourself drifting as your thrusters struggle to redirect your momentum. These aren’t civilian shuttles—your ship’s engines and thrusters unleash forces so powerful they could rip and tear lesser vessels apart if not handled with care.
A-Spec First Assault masterfully blends arcade simplicity with authentic Newtonian physics, keeping space flight accessible yet immersive. Prefer a guided experience? The flight computer maintains control and excitement. Want to push your skills to the limit? Disengage the flight assists and take charge—manually adjusting each thruster for a truly free-form flight that demands precision and mastery.
Ship Customization
In A-Spec First Assault, customization isn’t just an option—it’s your gateway to mastering the chaos of interstellar combat. Every Corvette-class starship can be tailored to match your unique playstyle, from the weapons you wield to the support modules that define your strengths. Whether you’re a relentless aggressor or a cunning tactician, your choices will determine your dominance in the stars.
Weapons
Arm your vessel with devastating tools of war, each designed to give you the edge in battle:
Primary Weapons: Lead your assault with frontal firepower. Choose rapid-fire autocannons for a relentless barrage or equip artillery cannons to deliver crushing, high-impact blows. Pick your weapon—your enemies won’t wait for a second shot.
Secondary Launchers: Amplify your offensive power with missile systems. Launch homing rockets to chase down agile foes or a rapid salvo of rockets to cripple enemy defenses. These are your clutch plays when the fight gets fierce.
Turreted Guns: Gain versatility with turreted weapons, offering wider firing arcs to tackle multiple targets or guard your flanks. Sacrifice some raw power for flexibility and keep the battlefield under control.
Ship Size Matters: Bigger ships mean bigger guns—and tougher defenses. Load up for overwhelming firepower, but beware: greater mass can cost you speed and maneuverability. Will you prioritize brute force or nimble precision?
Support Modules
Support modules let you fine-tune your ship’s performance, boosting core systems to suit your strategy. Here’s how you can shape your vessel:
Offensive Boosts: Crank up your attack with modules like Magnetic Calibrations for faster firing rates or Frictionless Coils for longer ranges at higher velocities.
Defensive Fortifications: Bolster your survival odds with Reinforced Armor Plating for tougher hulls or Nanite Repair Optimisation to regenerate damaged armour faster. Stay in the fight longer, but added weight could slow your escape.
Mobility Upgrades: Outmaneuver your enemies with Thruster Optimizers for sharper turns or Engine Tunings to boost top speed. Perfect for dodging barrages or striking fast and fading away.
Strategic Trade-offs: Power comes with a price. Some modules trade armor for speed or firepower for vulnerability. Stack too many of the same type, and you’ll hit diminishing returns—diversify your loadout to keep your edge sharp.
Tactical Combat
In A-Spec First Assault, brute force alone won’t win the day. Success hinges on your ability to outthink your enemies in an ever shifting battlesphere. Assess the situation, identify threats, prioritize targets, and issue precise commands to your fleet group. Head-on assaults might get you started, but exploiting enemy weaknesses, leveraging your fleet’s loadout, and mastering maneuvers are what secure victory.
Take Command
Read the Battlefield: Scan for vulnerabilities—exposed subsystems, weak formations, or isolated ships. Every detail shapes your strategy.
Prioritize Targets: Focus on the biggest threats first. Neutralize missile cruisers before they fire, or cripple command battlecruisers to sow chaos.
Direct Your Fleet: Issue orders to flank, focus fire, or protect key objectives. A single well-timed command can shift the odds in your favour.
Fleet Group Loadouts
Tailor your fleet group’s weapons and commands to match your playstyle, turning them into an extension of your will:
Missile & Blaster Combo: Launch missiles from afar to soften enemies, then close in with short-range Blasters for a lethal finish. Ideal for patient aggressors.
Railgun Precision: Equip railguns to pierce armor and shred subsystems, disabling foes while your fleet group keeps them busy. Perfect for crippling key targets.
Artillery & Autocannon Barrage: Hammer enemies with artillery and rockets for widespread splash damage, then use rapid-fire autocannons to stop their armor from regenerating. Built for relentless pressure.
Adapt to Survive
The battlesphere never stands still. New threats emerge, opportunities vanish, and plans unravel. Stay sharp, reassess mid-fight, and adjust your tactics on the fly. Victory belongs to the commander who can turn chaos into opportunity.
Command
Take charge of the stars in A-Spec First Assault. As a commander in the Akkadian Empire, your mission is to protect allies, forge alliances, and assemble a formidable fleet group to confront the hostile forces of the Sumer Dynasty. Through skilled strategy and tactical prowess, you’ll halt their expansion and push them back with coordinated attacks alongside your allies.
Build Your Fleet Group
As your fleet grows, you’ll command a diverse array of powerful corvette-class ships. Assign them to specialized roles to match your battle plan:
Support: Strengthen your fleet’s resilience with defensive point defences, keeping your ships in the fight.
Hit-and-Run: Strike swiftly and retreat, ideal for disrupting enemy formations or targeting vulnerable flanks.
Brawlers: Dominate close-quarters combat, absorbing damage while delivering devastating blows.
Issue Precise Orders
Lead your fleet with precision. Issue orders tailored to the battlefield’s demands:
Engage at Will: Unleash your ships to select their own targets, thriving in the chaos of battle.
Focus Fire: Direct concentrated firepower on a specific enemy to eliminate key threats quickly.
Target Subsystems: Weaken foes by disabling their weapons, engines, or shields—cripple them for a later finishing blow after softer targets are handled.
Shape the War
Your command decisions will determine the fate of the Akkadian Empire. Through strategic maneuvering and allied coordination, you’ll repel the Sumer Dynasty’s relentless advance and secure victory. The stars are yours to protect—lead wisely.
Are you prepared?
Prepare for an immersive space combat experience where your skills shape the Akkadian Empire’s fate. Seize control of your destiny, fight for a cause greater than yourself, and carve your legend in the annals of Akkadian history.
Take flight today and become a hero of the Akkadian people!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 version 21H1 (build 19043) or newer
- Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
- Memory: 8 GB RAM
- Graphics: DX3D11 capable GPUs
- DirectX: Version 11
- Storage: 10 GB available space
- Sound Card: DirectX Compatible Sound Device
- Additional Notes: Mouse and keyboard, with gamepad support
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10+ (64-bit)
- Processor: CPU: x64 architecture with SSE2 instruction set support
- Graphics: DX11, DX12 capable GPUs.
- DirectX: Version 12
- Sound Card: DirectX Compatible Sound Device
- Additional Notes: Support for HOTAS, HOSAS and flight pedals
Supported Languages
Latest news
Patch NotesOfficial
1.1.0 Patch
Patch Notes 1.1.0 Overview Minor fixes and improvements Added A dedicated light source for enhancing the visibility of displayed asset models in the menus (including the ship selection and fitting screens) Changed Cartridge Direct/Explosion Damage multiplier value updated (by including the number projectiles rounds per shot in addition to the number of guns) Enhanced Damage Repair II is unlocked earlier in the campaign (After completing Chapter 2 Mission 3) Enhanced Damage Repair III is unlocked earlier in the campaign (After completing Chapter 3 Mission 3) Fixed Ship Fitting screen: Double audio click when clicking on an equiped item slot Ship Fitting screen: Modules cannot be removed from an equipped slot using the UI buttonRead full article on Community Announcements (centaurianmudpig)Patch NotesOfficial
Patch 1.0.2
TL;DR: This is a coldfix (hotfixes are for servers, plus its a space game!) for a projectile trails visual bug that sneaked into the 1.0 release. For the enquiring minds, some of you may have noticed projectile trails jittering slightly due to small velocity discrepancies per frame. The burden of having rigid bodies and non-rigid bodies playing together. This issue was introduced due to a last minute change in the 1.0 release, after untying physics updates from frame rate, and took while to resolve it. Hence, 2 patches in 2 days :) As a side note using your graphics card utility software to maintain a stable frame will provide the best experience, if one cannot be achieved through the games Vsync options.Read full article on Community Announcements (centaurianmudpig)Patch NotesOfficial
Patch 1.0.1
Patch Notes 1.0.1 Overview Fixed a critical issue with renaming a profile causing all profile save data to be lost Minor changes and bug fixes Changed Match Speed Close distance setting reduced to 2500 (from 3,333 metres) Fitting Screen Ship Stats: Display names for the Burst Autocannon is now abbreviated to "Bu.AC" to avoid possible overlap with the next column across Fixed Renaming a user profile will delete the profile save data (effectively creating it a new) Improved Damage Repair II was using the incorrect name (Displaying as Improved Damage Repair I in name alone, all other stats unaffected) Fitting Screen: Load Fitting Panel: Navigating upwards with controller/keyboard controls from the Close button will skip slots 6-8 and land on Slot 5 Fitting Screen: Panel Switcher element: The SFX for clicking the prev and next button is very loud in comparison to the button clicksRead full article on Community Announcements (centaurianmudpig)Patch NotesOfficial
1.0 Patch Notes
Patch Notes 1.0.0 Overview A-SPEC: First Assault 1.0 Release Added Player Profile Manager. Manage multiple profiles for campaign save game data. Note: The profile with the "(Steam)" suffix is your persistant Steam profile which cannot be renamed (as its pulled from your steam profile user name) or deleted. Additional profiles can be added/deleted/renamed. All profiles can be cloned to create a new profile with copied save data. It is now possible to issue individual Wingmen orders via Commands Menu (default: F8) Adjusted the Glyph Position for better fitting across a range of resolutions for the Commands Menu You can now target your target's target with the control binding: Target Target's Target Chapter 6 main missions for the Campaign New "Assault" side mission for Chapters 4,5,6 Rotagun X1 Small Turret Repeater Medium Gun, including Medium Turrets X1, X2, X3 Bolter Medium Gun, including Medium Turrts X1, X2, X3 Breaker Medium Gun, including Medium Turrets X1, X2, X3 Mass Driver Medium Gun, including Medium Turrets X1, X2, X3 In-mission "Dynamic Combat Music" tracks & random music tracks for the main menu New Game+ for repeat play throughs whilst carrying over your ships, equipment, and Prestige Player Hull Damage Warning: An audio cue that is played when the player takes hull damage past thresholds. Triggered at 75%, 50%, 25% Explosive Shockwave VFX Camera shake from explosive shockwaves (on ship deaths) Projectile impact VFX each for each non-explosive projectile type Collision SFX for collisions occuring against the player Projectile gun barrel's have kickback on firing Distinct debris for the Avdiivka, Science Vessel, Civilian Tug, Civilian Frigate, Civilian Transport Empty default loadout presets for non combative structures and vessels Error logging during missions. A log with screenshot will be created in the application persistant data path in a the "ERROR_REPORTS" folder Added ability to Import/Export Controller Bindings: See Options > Controllers > "Impo...Read full article on Community Announcements (centaurianmudpig)AnnouncementsOfficial
The complete release of A-SPEC First Assault is out now
Hey pilots,A-SPEC First Assault 1.0 is now available. A tactical space dogfighting combat simulation, flying a wing of corvettes and going up against increasingly more difficult opposition through a single player campaign of 6 chapters, 3 main missions per chapter, and a variety of side missions to keep the feeling fresh in-between.Buy it now on Steam.Explosion shockwave from a dying opponentA-SPEC First Assault includes:Single player campaign containing the prologue and the main story across an additional 6 chapters.Fly fast corvette ships and engage opponents from nimble fighters to large lumbering battle cruisers.Assign your wingmen ships and define their loadouts of guns, missiles, turrets, and enhancement modules.Choose your loadouts carefully to handle the various types of opponents you may encounter in the space.Give individual orders to your wingmen to divide and conquer your opponents.Take advantage of segment armor to engage your opponent at their weakest side, whilst protecting your own.Choose your controller: Keyboard & Mouse, Gamepad (Xbox, PlayStation, etc.), HOTAS and HOSAS devices with multiple (with any combination).Internally tested and confirmed to run on the Steam Deck and with a Steam Controller (Valve's Steam Deck testing will come after launch)Buy A-SPEC First Assault now.Hostile cruiser with escort group under fireRead full article on Community Announcements (centaurianmudpig)






