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Codename Prodigy

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Codename Prodigy

Mystic Brew Games · Published by Mystic Brew Games

Positive — 93% positive (15 reviews)

Last updated 27 Sept 2026

A Couch-Play Platform fighter with Traditional fighting game aspects that focuses on using your stage against your opponent, with each character taking advantage of the stages in unique and different ways

Free to PlayDJCTQ 10PvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Casual · 2022 · More free games

Codename Prodigy challenges players to think strategically by leveraging the environment against their foes. Each character brings unique abilities to the fight, making every match a fresh experience in this engaging indie platform fighter.

About this game

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About the Game

About Codename Prodigy

Codename Prodigy (CNP) is a mix of traditional and platform fighting games. The game is focused on using the stage against your opponent with stage hazards, health-stealing floors, and destructible walls.

SPECIAL STAGES

Head into an all-out brawl-out with a DIVERSE SET OF STAGES WITH UNIQUE CHARACTERISTICS! Remember that most of these stages damage you by just being on the ground too!! It's almost like the stages are also characters...

DIVERSE CAST OF CHARACTERS

Immerse yourself and use your playstyle in an increasing cast of characters each of who utilize their vastly DIFFERENT GAMEPLAY through their talents to fight

PREPARE YOURSELF WITH TUTORIAL MODE

Learn the ropes and the intricacies of Codename Prodigy's combos, mechanics, and techniques in its EASY-TO-FOLLOW TUTORIALS!

Characters


Mae's your basic character that's made to introduce players to the game. However she is easy to learn, she can even do better when her Water Specials are mastered

Isaac's the perfect zoner, he can alternate between 2 states that also change how his projectiles work. In his normal state his projectile does more damage but less knockback the more it travels, and an Overdrive state where it does the opposite and gives Isaac faster melee moves at the expense of the ground draining his HP faster

Phoebe's gameplay functions like a double edged sword. Using her special she takes more damage, and accumulates that damage in order to release it in her next attack. On the otherhand, should the opponent land their strike first Phoebe also takes some of that accumulated damage

Kylian plays around his daggers that makes the enemy take more damage from the ground the more daggers land on them. The daggers could be stacked up to 3 times, but they eventually all go away after a bit of time

Juliana's passive abilities are all about movement. They allow her to have less cooldown on her dodges, and it allows her to also dodge into a wall in order to bounce back up in the air without going into hitstun

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 and Up
  • Processor: Intel Core i3 should be fine
  • Memory: 4 GB RAM
  • Storage: 450 MB available space

Recommended

Recommended:
  • OS *: Windows 7 and Up
  • Processor: Intel Core i7
  • Storage: 500 MB available space
  • Additional Notes: You should not run into any issues if you have a dedicated GPU

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Updates for Dec 31

    A few fixes here and there, most importantly tutorial the random glitches that have been happening for some people
    Read full article on Community Announcements (Shaboi)
  • Patch NotesOfficial

    FULL RELEASE IS HERE!!

    Training Player can now enable and disable damage from the ground (Hazardous Ground) from either the Player or Dummy or Both Tutorial Fixed Basic Defense Tutorial Details Mixed Mae's Tutorial with Basic Offense Added Kylian's Tutorial Added Advanced Offense Tutorial Characters Phoebe Decreased Knockback of Dash Attack Juliana Decreased slipperyness Dembe Tweaked Jump Cancel after Dash Attack Fixed Particle Effects Stages Street Brawlout Fixed Spawn Positions Music Music for 3GGs Training Facility "Make It Count"
    Read full article on Community Announcements (Shaboi)
  • AnnouncementsOfficial

    Dembe, The Furious Musangwe-Based Fighter

    Headline Features {STEAM_CLAN_IMAGE}/40357345/35c44ed3ab71860473f6f6196e1f71501caac307.gif Dembe joins with his new ability, Focus State which allows him to switch styles to adapt to different situations during gameplay {STEAM_CLAN_IMAGE}/40357345/44a9f8c1197e582e6914e90e98e5f1dff2b58d7e.gif Destroy The Targets Singleplayer Mode New Music Stage Redesigns UI Updated Credits Tutorial Fixed Juliana Tutorial bugs Characters Mae Increased the Speed of Special Attack Phoebe Capped the damage accumilation around the range of 95 Dembe IS NOW HERE!! Stage Street Brawlout Redesigned Street Brawlout Music Added Sands of Fight (Pyramids Theme) Break The Target Added break the target mode with the first level being "New Earth Space Station"
    Read full article on Community Announcements (Shaboi)
  • Patch NotesOfficial

    Juliana Dodge Hotfix

    Fixed bug where Juliana would go across the entire screen when using Saving Grace
    Read full article on Community Announcements (Shaboi)
  • Patch NotesOfficial

    August 8 Patch

    UI Control change Bugfix Mechanics Saving Grace The more you use Saving Grace the more damage you take (Damage is capped at 16) Hit-stun Changed the way Hit-stun works (Instead of going off of the first launcher attack, it goes off after every hit) Characters Juliana Disabled the ability to keep a hitbox out during Saving Grace Fixed bug that gave Juliana hit-stun on perfect frame Saving Grace Fixed Juliana Multi-hit Bug Stages Street Brawlout Remixed Original Soundtrack: Bolivar Altitude Azure Pits Increased Wall Length Fixed Music Error after going back to menu
    Read full article on Community Announcements (Shaboi)

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