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Rimebeard

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Rimebeard screenshot 1
Rimebeard trailerWatch trailer on Steam ↗

Rimebeard

Wackytoaster · Published by Wackytoaster

Positive — 90% positive (10 reviews) · 8 achievements

Last updated 27 Sept 2026

Create, remove and push blocks of ice strategically to extinguish all flames in each level. Use various other elements like rocks, crates, pipes and more to your advantage.

DJCTQ lFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.508 Oct 2026

Indie, Strategy · 2022 · More £5 - £15 games

Navigate icy levels by strategically moving and removing frozen obstacles in Rimebeard. Use diverse elements like rocks and crates to extinguish flames, challenging your puzzle-solving skills in this unique indie experience from 2022.

About this game

Rimebeard is a grid-based puzzlegame where you create, remove and push blocks of ice strategically to extinguish all flames in each level. Navigate through the level methodically and use various other elements such as rocks, crates, pipes and more to achieve your goal and avoid getting stuck between a flame and a hard place. Over 70 levels are waiting to be solved in this sokoban-style game based on a NES classic.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 2 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Nvidia or AMD with latest drivers, at least 512MB dedicated video memory
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

Supported Languages

English, German, French, Italian, Spanish - Spain

Latest news

  • Patch NotesOfficial

    2.0.0.1 controller fix

    Hey there, this should fix Xbox controllers not being detected properly. In case it doesn't, check to see if you have "steam input" enabled and disable it. It should be disabled by default now. Cheers!
    Read full article on Community Announcements (DiarrheaOfDoom)
  • AnnouncementsOfficial

    Version 2 is out!

    I have been working silently in the background and now it is here. I hope everything works and nothing is broken. Surely everything will go just fine, and in case it doesn't let me know so I can fix it! As a reminder, the update features: More responsive controls Step-by-step rewind feature Graphical overhaul, the game will now go pixelart, I know it's not everyones cup of tea but you'll manage New mechanics + New levels More music I also wanna add a word on the possibility of a level editor. Certainly I'd love to make one, but the question is if it will be worth the work. A level editor really only makes sense if the playerbase is at least decently sized... which it just isn't currently. But that absolutely does not mean that it's off the list. In any case I need a break from Rimebeard now (barring bugfixes) and the bigger the community grows in the meantime, the more incentive I have to return to this! I hope you enjoy the update for now!
    Read full article on Community Announcements (DiarrheaOfDoom)
  • Patch NotesOfficial

    A big update is brewing

    Hello, things have been quite silent around Rimebeard basically since the initial release apart from some minor fixes. However, it has always been a little bit of a thorn in my side. Without going into details, when I worked on Rimebeard and especially towards the end I was really really burned out on the project and I think it shows. The game at the very least lacks polish in some important areas, and one of the consistent feedbacks I got were that the graphics are kinda bad and "where's the rewind feature?". I'd also add that the controls feel sluggish and I think some of the levels are... meh. Rimebeard - Version 2 Version 2 is going to adress all of these issues as I have rewritten the game from the ground up with improved knowledge (I wasn't doing nothing in those 2 years) More responsive controls Step-by-step rewind feature Graphical overhaul, the game will now go pixelart, I know it's not everyones cup of tea but you'll manage New mechanics + New levels Overall the core experience of the game will stay the same and I will also largely re-use the same levels with some minor tweaks, ommit some levels entirely and add said new levels featuring new mechanics. The update is first and foremost intended for new people and people who may have given it a try but bounced off. When? I cannot give a definitive release date yet, but I hope it actually will be sooner rather than later. Cheers!
    Read full article on Community Announcements (DiarrheaOfDoom)
  • Patch NotesOfficial

    1.0.1.1b

    Level 57 was kinda unsolveable, so it should now be solveable.
    Read full article on Community Announcements (DiarrheaOfDoom)
  • AnnouncementsOfficial

    1.0.1.1

    There are now 3 new background music titles :) Also I fixed Level 63 and Level 57.
    Read full article on Community Announcements (DiarrheaOfDoom)

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