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Heck Deck

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Heck Deck screenshot 1
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Heck Deck

torcado · Published by PID Games, Dear Villagers · Official site ↗

Very Positive — 90% positive (70 reviews) · 19 achievements

Last updated 27 Sept 2026

Heck Deck is a bullet hell card game where all the bullets are cards and time only progresses as you move. Explore 5 stages full of unique enemies and bosses, discover dozens of cards, and visit shops to buy and sell cards for health!

DJCTQ lFull Controller Support
-80%

£0.57

£2.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£0.57£2.89

Price history

3 Sept 2026Lowest: £0.57 · Highest: £0.5710 Oct 2026

Indie · 2022 · More under £5 games

Explore a world where bullets are cards and time moves only as you play in Heck Deck. Navigate through diverse stages, collect cards, and shop for health to survive the challenge.

About this game

Wishlist now!


About the Game

Somewhere between a bullet hell and a card game…


Throughout 5 different stages, Heck Deck will challenge your precision and dexterity during the bullet hell phases and your strategy when using your cards. Each card you pick up will cost you at least one life point, so you will have to be careful about which ones you pick on your way.

The abstract and minimalist world of Heck Deck is created with a cute hand-drawn art style. Each level of the game has its own universe, its own music, its own set of enemies, and of course, its own boss.


Heck Deck main features:


  • 5 different levels with their own music
  • A cute hand-drawn art style
  • One unique setting for each level
  • Dozens of attacks and spells for the player
  • Over 30 enemies and bosses
  • A card purchase system via the shop


The strategy created by the use of cards mixed with the dexterity required during the bullet hell phases makes Heck Deck truly unique! Are you up to the challenge? Wishlist now!

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7, 8, 8.1, 10
  • Processor: 1.8 GHz Dual Core Processor
  • Memory: 1500 MB RAM
  • Graphics: NVIDIA GeForce GT 420
  • Storage: 80 MB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian

Latest news

  • Patch NotesOfficial

    Heck Deck v1.4.0 patch notes

    Fixed crash when loading first practice zone Fixed deathless sticker+achievement not unlocking from previous version's existing save file win
    Read full article on Community Announcements (torcado)
  • Patch NotesOfficial

    Heck Deck Spells and Specters Update Out Now!

    Additions Added 4 new characters Deckard Tau & Phi Randal ??? Added 10 new cards in a new category Foiler Warp Ring Bag of Holding Wisp Portable Fountain Sell Hand Mirror Pop Chaos Convert Added Card Compendium The compendium is a collection of all the cards in the game. As you pick up and play them, each compendium entry gains more information such as the card's name and a description of its ability. The compendium also lists all the characters Added notification icon to new cards Helps with filling out the compendium Added full-speed mode Can be unlocked and enabled for each character. In this mode, everything moves at full speed regardless of your movement. Added Redos Every time you beat a stage, you gain one "redo" for the run. When you die, you can choose to spend a "redo" to respawn back at the start of the level you died on with all the cards and health you had. Certain unlocks and achievements are disabled for the run after doing this. Added Stickers Stickers reflect achievements. You can move them around on the title screen. Added Restock button to the shop Added multitouch support for mobile Allows you to hold a finger on the board to move, use another finger to play a card, and return to moving without needing to release the first finger. Makes full-speed mode a lot more friendly Added visual dots to the cooldown ring Added yellow outline to cards that will remove a pip upon pickup Added card shake effect when trying to play a card that can't be played Added aim guide for Orb card Added dash trail for most of the attacks Added flash effect for timefreeze border Added failsafe behavior to force the next enemy to spawn if enough time has passed Added rumbling sound during final boss appearance Changes Changed "checkpoints" to "practice mode" You can choose to play a particular level. Beating that level ends the run. Practice levels are now unlocked upon *reaching* the level rather than beating the level in the full game Changed Quick Bomb to Free Bomb Redu...
    Read full article on Community Announcements (torcado)
  • Patch NotesOfficial

    heck deck v1.0.3b patch notes

    Fixed crash when cancelling the teleport card with keyboard/controller Fixed "moving background" option set to off preventing the stage from sliding down to reveal the final boss Fixed "moving background" option preventing parallaxing backgrounds during transitions Fixed being able to die after winning Fixed sever attack changing the layer of the targeted enemy Fixed mouse enemy spitting out the non-foil version of a card after taking a foil card Fixed card staying visible at bottom of screen if not moving when mouse enemy grabs it Fixed softlock caused by killing final boss with revive Fixed cards being playable when reviving Fixed stacked cards spawned from leaf enemy Fixed reduced turn radius not resetting after shrinking ends Fixed poker chip stack spawning poker chips in the same direction (for real this time) Adjusted bee boss enemy spawn rate (slows down the more there are on screen) Adjusted bee boss hitbox Adjusted leaf enemy hitbox Adjusted cloud enemy card spawn rate
    Read full article on Community Announcements (torcado)
  • Patch NotesOfficial

    heck deck v1.0.2 patch notes

    Added 1-7 key control for duplicate card Added 1-3 key control for draw card Fixed Steam achievements for linux Fixed invisible foil cards on certain AMD cards Fixed stats not resetting on restart Fixed crash in factory from killing gears on spawn Fixed some bosses being 1-hit killable for the first frame Fixed interaction with top card/number key controls in ‘double press’ mode Fixed volume of card spawns from ladybug Fixed issue preventing foil cards from being selectable during cooldown Fixed laser hit marker not disappearing when the damage buffer timer ends Fixed hat special attack spawning spider at top of screen Fixed hat laser attack’s hitbox persisting when killed Fixed options menu being unopenable after winning Fixed rare crash with inspect mode Fixed pip count on sever and revive cards Changed player’s minimum turning radius when shrunk Changed timer to move down when boss healthbar appears
    Read full article on Community Announcements (torcado)
  • Press Coverage

    Heck Deck is a brilliant fusion of bullet-hell and a card game

    What do you get when you cross a twin-stick bullet-hell with a card-game? Heck Deck. It's not a particularly long game but the idea is excellent. Read the full article here: https://www.gamingonlinux.com/2022/01/heck-deck-is-a-brilliant-fusion-of-bullet-hell-and-a-card-game
    Read full article on GamingOnLinux

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